I worked on Call of Duty: Modern Warfare 2 as an environment artist.
I supported assets for the single-player Tradecraft mission.
I was responsible for modeling, texturing the window assets.
The window frame was made from scan data, and I created different window frame shapes using the scan texture.
I made window glass from substance painter, and I tried to give various reflections from the glasses.
Josh Haun was the artist who made this awesome building.
Programs: Maya, Substance painter, Marmoset.
Environment Art Director: Jay Barajas, Paul Interrante
Environment Art Lead: Pedro Flores