Rurouni Kenshin has been my favorite manga since I was a kid, and the live-action films made me appreciate the character even more.
When I decided to challenge myself with a MetaHuman character pipeline including modeling, animation, and cloth simulation, Kenshin felt like the perfect choice for the project.
I learned a tremendous amount throughout this process.
Huge thanks to Şefki Ibrahim and Kai KyoungSoo Kim for their incredible tutorials, which were invaluable in helping me complete this piece.
If you'd like to see more whole progress posts, feel free to visit my Instagram:
https://www.instagram.com/alicely_3d/